穿越火线里面 幻影道具卡怎么使用啊 ?????求指教
11575
不会,装备后打挑战就行了。...
11575
1400CF点/张 ,你没看错,感觉有点贵。不过看完下面它的用途再来看看是不是值这个价吧! 新道具是专为挑战模式推出的,玩家在购买幻影道具卡并装备之后,在挑战模式击杀幽灵 有几率掉落稀有装备以及CF新角色幻影 !装备的道具卡数量越多,获得的稀有装备的概率越高。获得一件奖励装备后会消耗一张挑战道具卡。 1.最吸引认得无疑是新角色幻影啦! 2.新版本推出的新武器和道具:黄金M14EBR、疾爆手雷、极限战斗背包 3.基本上和挑战模式的箱子中开出的武器差不多,斧头、马来剑、枪械等等。 差不多也了解完了,玩家们是不是有点心动呢!...
3675
打开游戏的date文件夹,找到叫date的文本文档,把里面的全部改成:
<object>
id: 50 type: 0 file: chars\pein.dat
id: 52 type: 0 file: chars\kyubi.dat
id: 38 type: 0 file: chars\sasuke_cs2.dat
id: 58 type: 0 file: chars\deidara_bird.dat
id: 51 type: 0 file: chars\sasori.dat
id: 56 type: 0 file: chars\reaper.dat
id: 57 type: 0 file: chars\nckakuzu.dat
id: 39 type: 0 file: chars\sand_creature.dat
id: 37 type: 0 file: chars\jiroubou.dat
id: 36 type: 0 file: chars\tayuya.dat
id: 35 type: 0 file: chars\sakon.dat
id: 34 type: 0 file: chars\kidomaru.dat
id: 33 type: 0 file: chars\naruto_clone.dat
id: 55 type: 0 file: chars\puppet_sasori.dat
id: 32 type: 0 file: chars\hunter.dat
id: 31 type: 0 file: chars\sound_nin2.dat
id: 30 type: 0 file: chars\sound_nin.dat
id: 2 type: 0 file: chars\naruto.dat
id: 1 type: 0 file: chars\sakura.dat
id: 3 type: 0 file: chars\kakashi.dat
id: 4 type: 0 file: chars\sai.dat
id: 11 type: 0 file: chars\sasuke.dat
id: 13 type: 0 file: chars\yamato.dat
id: 16 type: 0 file: chars\gaara.dat
id: 7 type: 0 file: chars\rock_lee.dat
id: 18 type: 0 file: chars\neji.dat
id: 22 type: 0 file: chars\shikamaru.dat
id: 19 type: 0 file: chars\tenten.dat
id: 12 type: 0 file: chars\kiba.dat
id: 5 type: 0 file: chars\shino.dat
id: 8 type: 0 file: chars\chiyo.dat
id: 14 type: 0 file: chars\kankuro.dat
id: 15 type: 0 file: chars\temari.dat
id: 6 type: 0 file: chars\Hsasori.dat
id: 17 type: 0 file: chars\kisame.dat
id: 9 type: 0 file: chars\itachi.dat
id: 10 type: 0 file: chars\deidara.dat
id: 24 type: 0 file: chars\hidan.dat
id: 25 type: 0 file: chars\kakuzu.dat
id: 23 type: 0 file: chars\kabuto.dat
id: 20 type: 0 file: chars\orochimaru.dat
id: 21 type: 0 file: chars\jiraiya.dat
id: 60 type: 0 file: chars\bacon.dat
id: 61 type: 0 file: chars\speedy.dat
id: 62 type: 0 file: chars\smiter.dat
id: 63 type: 0 file: chars\jkhg.dat
id: 64 type: 0 file: chars\spike.dat
id: 65 type: 0 file: chars\badboy.dat
id: 66 type: 0 file: chars\brrrrr.dat
id: 100 type: 4 file: chars\weapon6.dat #heal_scroll
id: 101 type: 4 file: chars\weapon2.dat #ex_tag
id: 120 type: 1 file: chars\weapon4.dat #kunai
id: 121 type: 4 file: chars\weapon5.dat #shuriken
id: 122 type: 6 file: chars\weapon3.dat #healing
id: 150 type: 2 file: chars\weapon1.dat #stone
id: 151 type: 2 file: chars\log.dat #log
id: 123 type: 6 file: chars\weapon8.dat #beer
id: 124 type: 4 file: chars\weapon9.dat #<
id: 217 type: 2 file: chars\weapon10.dat #louis_armour
id: 218 type: 2 file: chars\weapon11.dat #louis_armour
id: 300 type: 5 file: chars\criminal.dat #criminal
id: 230 type: 3 file: chars\karasu.dat #karasu
id: 500 type: 1 file: chars\heart.dat #heart1
id: 501 type: 1 file: chars\heart2.dat #heart2
id: 502 type: 1 file: chars\heart3.dat #heart3
id: 503 type: 1 file: chars\blood.dat #blood1
id: 504 type: 1 file: chars\blood2.dat #blood2
id: 505 type: 1 file: chars\blood3.dat #blood3
id: 506 type: 1 file: chars\heart0.dat #heartuseless
id: 200 type: 3 file: chars\sakura_ball.dat
id: 201 type: 3 file: chars\death.dat
id: 203 type: 3 file: chars\charge.dat
id: 204 type: 3 file: chars\wind.dat
id: 205 type: 3 file: chars\poison.dat
id: 206 type: 3 file: chars\clay_bird2.dat
id: 207 type: 3 file: chars\ink.dat
id: 208 type: 3 file: chars\sword.dat
id: 209 type: 3 file: chars\area.dat
id: 210 type: 3 file: chars\katon_ball.dat
id: 211 type: 3 file: chars\firen_flame.dat
id: 212 type: 3 file: chars\freeze_column.dat
id: 213 type: 3 file: chars\puppet.dat
id: 214 type: 3 file: chars\flash.dat
id: 215 type: 3 file: chars\frog.dat
id: 216 type: 3 file: chars\doggy.dat
id: 219 type: 3 file: chars\jan_chaseh.dat
id: 220 type: 3 file: chars\crow_2.dat
id: 221 type: 3 file: chars\big_boom.dat
id: 222 type: 3 file: chars\ironsand.dat
id: 223 type: 3 file: chars\mega_ex.dat
id: 224 type: 3 file: chars\snake.dat
id: 225 type: 3 file: chars\clay_bird.dat
id: 226 type: 3 file: chars\coffin.dat
id: 228 type: 3 file: chars\bugs.dat
id: 229 type: 3 file: chars\rasenshuriken.dat
id: 231 type: 3 file: chars\sanshouo.dat
id: 235 type: 3 file: chars\criminal2.dat #criminal2
id: 401 type: 3 file: chars\summon.dat
id: 400 type: 3 file: chars\dragon.dat
id: 417 type: 3 file: chars\tree.dat
id: 407 type: 3 file: chars\clay_worm.dat
id: 408 type: 3 file: chars\katon_big.dat
id: 410 type: 3 file: chars\sand_shield.dat
id: 411 type: 3 file: chars\sand.dat
id: 412 type: 3 file: chars\sand_2.dat
id: 413 type: 3 file: chars\sand_blast.dat
id: 416 type: 3 file: chars\water.dat
id: 418 type: 3 file: chars\mother_puppet.dat
id: 419 type: 3 file: chars\chiyo_kunais.dat
id: 420 type: 3 file: chars\father_puppet.dat
id: 421 type: 3 file: chars\bugs2.dat
id: 422 type: 4 file: chars\ex_ball.dat #exball
id: 433 type: 3 file: chars\itachi_kunai.dat
id: 434 type: 1 file: chars\rasengan_ball.dat #rasengan
id: 435 type: 3 file: chars\drunken.dat
id: 436 type: 3 file: chars\wave.dat
id: 437 type: 1 file: chars\chakra.dat
id: 438 type: 3 file: chars\spider.dat
id: 439 type: 3 file: chars\monster.dat
id: 440 type: 3 file: chars\chidori.dat
id: 441 type: 3 file: chars\wood.dat
id: 442 type: 1 file: chars\gate.dat
id: 444 type: 1 file: chars\byakugan.dat #byakugan
id: 445 type: 1 file: chars\shield.dat
id: 446 type: 3 file: chars\4TK_ball.dat
id: 447 type: 1 file: chars\die.dat
id: 448 type: 1 file: chars\flash_weap.dat
id: 449 type: 1 file: chars\jiroubou_rock.dat
id: 450 type: 3 file: chars\air_creature.dat
id: 507 type: 1 file: chars\air_creature_die.dat
id: 451 type: 3 file: chars\thunder_creature.dat
id: 452 type: 3 file: chars\fire_creature.dat
id: 453 type: 3 file: chars\earth_creature.dat
id: 462 type: 3 file: chars\shadow.dat
id: 499 type: 3 file: chars\nckakuzuarm.dat
id: 510 type: 3 file: chars\100_puppets.dat
id: 511 type: 3 file: chars\100_puppets_b.dat
id: 512 type: 3 file: chars\100_puppets_c.dat
id: 513 type: 3 file: chars\lee_counter.dat
id: 514 type: 3 file: chars\katon_kakuzu.dat
id: 515 type: 4 file: chars\needle.dat #needle
id: 516 type: 3 file: chars\mirror.dat
id: 998 type: 5 file: data\etc.dat
id: 999 type: 5 file: data\broken_weapon.dat
<object_end>
<file_editing>
data\nothing.txt
<file_editing_end>
<background>
id: 0 file: bg\sys\District\bg.dat
id: 1 file: bg\sys\SandCountry\bg.dat
id: 4 file: bg\sys\Cave\bg.dat
id: 2 file: bg\sys\Deep\bg.dat
id: 3 file: bg\sys\Hideout\bg.dat
id: 5 file: bg\sys\Rain\bg.dat
id: 6 file: bg\sys\SnowCountry\bg.dat
id: 7 file: bg\sys\River\bg.dat
id: 8 file: bg\sys\Forest\bg.dat
id: 9 file: bg\sys\Arena\bg.dat
id: 10 file: bg\sys\RamenPlace\bg.dat
id: 11 file: bg\sys\Springs\bg.dat
id: 12 file: bg\sys\Academy\bg.dat
id: 13 file: bg\sys\CastleRoof\bg.dat
id: 14 file: bg\sys\Valley\bg.dat
id: 15 file: bg\sys\Grassland\bg.dat
id: 16 file: bg\sys\Path\bg.dat
<background_end>...
18020
60组队刷TJ湖都可以,自己一个人挂机的话,就在湖的甲板前面,那个没有主动怪,全是被动怪的地方挂....
10166
楼主购买完负分清零。后
进入你想清零的游戏房间。。不必坐在桌上哦
在最上方。。排一行哦。。第一个有一个“负分清零。”
点一下就好了。。
PS:负分清零为正分是没有作用的哦。只对负分有清零的作用。。...
2335
你买幻影道具卡可能会抽到尽量多买点,然后杀幽灵拿装备,我拿到极限道具包,挑战里背包以没子弹可以换背包2随便什么时候,望采纳...
16749