生存战争2.97.3.0更新了哪些内容
●开发商对于1.28版本的阐述(原文)
1.28 is coming
I tooka break from working on Survivalcraft. Most recent update was in July and last post in April. That's 5 and 8 months ago.
However, that does not mean I will not come back.It's all about getting burnt out and waiting for the spark to return. If you work on the same thing for several years, this sometimes happens.
I have been busy on 1.28 for some time now, slowly getting up to speed. First thingI want to show you are proper digging cracks. No more progress circle!
I always wanted to do it, but I was afraidon small screens your finger will cover the block you are digging, and you won't see diggingprogress. As the screens are getting bigger and bigger this is no longer such an issue.
There's more interesting stuff to come, I'll let you know soon!
原文翻译
上一次版本更新是5个月前的七月,上一篇帖子是8个月前的四月,忙完1.27我就给自己放了个小假。
如果你也有过年复一年做同一个项目的经历,就会理解有时真的需要停下来歇一歇、等待一个继续埋头工作的契机。所以,现在我又回来了。
1.28开工已经有一段时间了,我的工作效率也渐渐步回正轨。今天要展示的新内容是开采碎裂效果——可以告别开采进度环了!
其实很早前我就想这么做了。受制于过去设备的小屏幕,在开采时手指会挡住方块导致看不到碎裂程度,只得一直沿用进度环。如今屏幕越来越大,遮挡问题已经解决了。
●1.28版本真的会引领我们进入枪械时代(原文)
Boom!
No prizes for guessing what is the most interesting bit of this screenshot:
Of course it's the gun! It's called musket, but I made it look like a rifle. This is because all 3D muskets I managed to make looked ugly in the game.
It has its own edit screen, like a crossbow (and the bow from 1.28 as well). Before firing you need to load some gunpowder, a wad and a bullet. Loading is intentionally a bit of a chore, more so than the crossbow. But the result is almighty powerful and makes a lot of smoke. Kills almost all animals with a single shot and scares away the rest. And there will be more than one type of ammo available.
Just be careful near walls or in enclosed spaces, bullets will ricochet and may hit you back. Not fun, especially on cruel! But this is common sense.
I will post a video soon.
原文翻译
这次要展示的是枪!其实这是一把滑膛枪,不过做出来的滑膛枪模型在游戏里实在惨不忍睹,只好改成步枪的样子。
枪也像弩一样有自己的装弹界面(弓从1.28开始也会有),在开火前你需要填装火药、弹塞和子弹。过程比弩更麻烦,不过威力大得多、有很酷的烟雾、而且有多种子弹可用。对付大多数动物都能一击致死,还能顺便吓跑其他动物。
谨记在封闭空间内和墙壁旁慎重开火,被反弹的子弹打到可不好玩——尤其在残酷(Cruel)模式下!不过这应该是常识了。
I worked hard on the shooting effect, it feels powerful. There's noise and loads of smoke. There's recoil and ricochet sounds if bullets strike soming hard.
At the same time I increased speed of arrows and bolts, I think originally I made them a little too slow....
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